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Total war black ark
Total war black ark




Meanwhile the Corsairs while rendles offer better option when fighting unmodified save roll units like Nighthauts and such, because instead of a useless rend the price factors in a secondary close combat attack.

total war black ark

The guard is paying for its -1 Rend halberd. But drop some spell on them, get them into another buffing auras on top of that, and they'll do things impossible for freeguilders. Corsairs are sort of a high commit unit: if you just charge them and spend a point at at 'em, yeah, that's a bit of a CP waste. But I don't get how anyone can claim that they're bad while simultanously using freeguild guard. Boosting them even further (above examples go up to around 24, 32, 24 wounds, respectively.)Īgain, I'm not saying corsairs are great, and all those buff sets require both command points, positioning and coordination. Oh, and also: freeguild guard attack on 2+ in large enough numbers, so get no benefit from hurricanum. Offset by corsairs being faster anyway).Ĭompared with corsairs +1 to move, +1 bravery and the cheapest support character around. Of course, guard have few extra things going for them: But you were taking that hurricanum anyway, right? access to hold the line (need to be static) +1 save in melee (swords only), access to rousing battlecry (for their possible +4 to hit if you're into redundancy and +1 to charge. Compare it to their typical competition, freeguild guard:ģ. blood of the twelve, twin stone, re-roll 1's to hit, again, around 19 wounds.Īnd so on. aura of glory substituted for caustic spray: 25 wounds.ģ. aura is not unit specific, so corsairs aren't even taking those buffs away from anyone else.Ģ. 4+ save opponent: around 19 wounds go through. aura of glory, at them, re-roll 1's to hit (be it azyros or command point). If 20 from 40 fight, no one will cry that his 140 points are just serving as a wound buffer.ġ.

total war black ark

But if you get 20, which is doable very easily, with proper buffs they still do damage and will have to lose 20 wounds before starting to lose effectiveness. How the heck are you going to get 40 to actually be able to attack?






Total war black ark